Foxhole coal refinery. Pipeline segments have a menu that can Resource.

Refines into various materials (either at a Refinery, or a Materials Factory) Weight. wonder why it is hard to maintain a facility and make a BT, because human pipe is sucks. — In-game description The Oil Refinery is a large player built facility structure that is used to convert Oil into Petrol . Outputs 1 Concrete, 15 Sulfur, and 100L Oil. The start point needs to be less than 10 meters from swimmable water (roughly 6 Refined Materials are the resource used to produce advanced item types at a Factory and Mass Production Factory. They automatically extract Oil from the field's unlimited reserve. Calculate requirements for facilities. Both resource fields are used in Facilities production and power generation. Cost of Gate (Tier 3) has been changed from 30 Refined Materials to 15 Concrete Materials. 1. — In-game description. Sep 25, 2022 · Learn about the new facilities that come with Foxhole's Inferno update. The coal harvested is taken from the field's reserve. It requires power to function. Only one of the production options can be active at a time. 3 power stations. Crates only contain one type of item, never a mix. 0 MW. Production time increased from 2:00 Facilities are large player-built structures that are constructed with a Construction Vehicle on Foundations. In a Power Station's Sulfuric Reactor it produces Sulfur and generates Refinery. It is only available after unlocking T2 Facilities in the tech tree. It has 15 slots inventory and its stockpile can hold up to 50 Oil. Oct 10, 2022 · Coal Liquefier 업그레이드 버그. Salvage (also known as Scrap) is one of the primary raw resources in the game, used in the production of numerous items and equipment. Resource Output The Fuel Tanker is a vehicle intended to transport cans of liquid resources (Diesel, Petrol, etc) which it can use to refuel other vehicles, ships, Resource Mines, Rockets, Facilities, or just to transport more than what a regular truck would be able to. 1d 5h 10m. Create blueprints for a bunker, facility, and more using this fan-made tool for the video game Foxhole. Mar 16, 2023 · Coal cost reduced from 60 to 30. Resources are items used to produce equipment and to construct, refuel, and repair Vehicles and Structures. Resource Containers can be brought by Flatbed, Barge, or Freighter then unloaded with a Crane at a resource field to be manually filled with raw resources. Components can be obtained from a Component Field or Component Mine. Cost of Wall (Tier 3) has been reduced from 25 to 15. then build tank assembly station. In Foxhole each weapon can deal a specific amount of damage, however how much of that damage is actually dealt to the target depends on the target's nature and its resistance to particular Damage Types. Navy Piers are built using Metal Beams and costs 50 Metal Beams . The refining speed is much slower than for Basic Materials, it The Engineering Center shares the same in-game model as the old Technology Center (which was removed in Update 0. A crate of explosive materials holds 20 units. Their locations are always shown on the map, they are randomly selected by the game at the start of each war and doesn't change for the whole Foxhole | UI Label Icons. Pipelines can be connected to its outlet to automatically transfer the oil produced to another facility. While it is possible to play the game without needing to use a Facility, various items and vehicles require facilities to produce them. Download Now Name your own price. That being said, it is still There are a lot of uses. It is a Large Item carried on a soldier's shoulder. The smallest amount of refined materials is 20 and you need to right-click on the created material and retrieve as crates, which will give you a crate that you can unpack at a storage. Still - Coal is fast & easy to obtain. Additional modifications allow for the development of a variety of different materials. Additionally only 2 Power stations running on coal or 4 diesel power plants with coal addon. Costs 300 Coal, 100L Water, and 6MW of Power. Used as a higher end fuel for vehicles and in various applications at Facilities. Water is a liquid resource stored in a 50L canister. 2 3,000 6,000 Iron: Foxhole Wiki is a FANDOM Games Community. Unlike Salvage, Components, and Sulfur there is no World Resource Mine for coal. They can be built on any coastline not obstructed by large rocks. It is also a by-product of processing Coal in a Coal Refinery Refinery/Items < Refinery. 0. You can remotely view the amount in its stockpile by putting your cursor on its icon on the map. This type of container can only be unloaded at Storage Depots and Seaports. Sep 13, 2022 · Salvage and Coal Harvesters can be constructed at their respective resource fields to automatically harvest resource nodes. Basic Materials can be obtained by refining Salvage at a 2:1 ratio in a Refinery, at a rate of 2 Basic Description |. Cost: Totaling about 800 gravel, 200bmats, 500cmats, 65 pcmats, and around 15 pipes. Starts after: 36h Duration: 24h. Salvage; Coal; Components; Damaged Components A Pipe is a Large Material used in the construction of Pipelines for transporting liquids to various Facilities. Component nodes at a Component Field can be mined with a Sledge Hammer or in bulk with a Harvester. Additionally, up to 4 Navy Piers can be joined together to make a longer pier. Basically using it as a discount oil field on the most clans (on the warden side at least) don't care if you use their facilities to make stuff as long as you ask them politely and bring your own resources. The amount of items per crate is specific to the Sep 13, 2022 · Coal Refinery. Also, having names and calibres for weapons and vehicles allows you to know at a glance what ammo to take with the selected weapon. Do beware that it costs more than twice as much scrapping per gsup, and it doesn't have the 1-cost bonus so it's 4+ times as expensive as a proper A refinery that processes Oil into other useful materials for the purposes of production and power generation. Water cost reduced from 25L to 1L. Posted by u/NobleArchitect - 25 votes and 10 comments Oil is a liquid resource primarily refined into Petrol or Heavy Oil, but it can be used as a fuel source for Power Stations or in certain vehicles like the Large Crane. “. They are an advanced resource which is harder to come by than their more common counterpart, Basic Materials. 하지만 건물인벤토리에 processed construction materials을 넣을수있는 공간도없으며 material pallet안에 processed construction materials x20개를 넣고 옆에 Useful Foxhole tools for various purposes. Oil Refinery. Now, they are a Large Material (like Sandbag). They can be categorized in four groups: Raw Resources, Materials, Large Materials, and Supplies. Player-built structures that can only be constructed next to the relevant resource source (Resource Field, water Facilities are a group of player-built logistics structures that form a whole logistics system independent from the main logistics system present in the world (Refinery, Factory, Storage Depot, etc). A Materials Factory is a large player built facility structure used to craft Construction Materials using Salvage. It is only used to build Provisional Roads and Foundations with a Construction Vehicle. It is obtainable from either an Oil Well placed next to a Crude Oil Field or a Coal Refinery with Coal Liquefier Coal Refinery (Advanced Coal Liquefier) 300 x Coal 100L x Water 6 MW of power: 260 x Coke 60L x Heavy Oil: 00:06:45: Offshore Platform: 1 x Heavy Oil: 00:00:50: Oil Refinery (Cracking Unit) 150L x Oil 2 MW of power: 90L x Heavy Oil: 00:02:40 Its stockpile can hold up to 5000 Sulfur. Unlike other Resource Fields, Oil Fields do not have harvestable nodes and have an unlimited reserve of Oil. Label. 3. Foxhole Pipes! How to make and install pipes in Foxhole War MMOFoxhole#papasean#foxhole#gaming#wargame#WW2#WW1#Videogame#MMO#MMOStrategy Refinery: The resources in the container can be unloaded in the refinery stockpile or directly refined. It is built with a Construction Vehicle and costs Basic Materials. Transfer Stations. New Resources. LogiWaze +−. Coal Refinery Liquefier Modification. The Diesel Power Plant is a large player built facility that produces power by consuming Diesel. This was a test of concept for the current setup we have for Relic Vehicles with Relic Wars. Mining at a Coal Field produces Coal faster than with an automated Stationary Harvester. Most require fuel. Alternatively Shippable Crates of 3 shipping containers can be produced at a Mass Production Factory. Raw Resources are mined from Resource Fields in the world or obtained from Resource Mines. Timer Duration. This Facility refines Coal into other useful materials for the purposes of production and power generation. Coal Refinery -> Coal Liquefier 로 업그레이드 하려면 processed construction materials x20개가 필요합니다. It can also be produced by a Coal Refinery's Advanced Coal Liquefier upgrade using Water and Coal. The Resource Transfer Station is a large player-built structure with an item stockpile that only accepts solid resources from Resource Fields (Salvage, Coal, Components, Damaged Components, Sulfur, Aluminum, Iron, Copper) and also Coke. They are stored under the section of base stockpiles. This is so far beyond me and I barely understand any of those pictures but I love you and I just want to say I appreciate the fields with 5 liquid transfer stations 4 as petrol and 1 as heavy oil for public use that some people make compared to the fields with only one LTS with it being petrol that gets reserved every other day. It cannot be stored in a Resource Container or Resource Transfer Station. It must be built on land but not on beaches, rocks, Foundations, or Bridges . Coal can be acquired by mining the nodes on a Coal Field with a Hammer, Sledge Hammer or a Harvester. Used like a fuel source for certain vehicles/structures. Additional modifications can allow for additional refined materials needed for advanced facility operations. Once refined the emats can be retrieved as is with left click or as crates using the right click context menu. A raw viscous liquid that must be refined into fuel at Facilities. A downloadable mod. Cost of Foundations Coal Refinery • Oil Refinery • Materials Factory • Metalworks Factory • Light Vehicle Assembly Station • Large Assembly Factory • Ammunition Factory • Field Modification Center Storage Liquid Transfer Station • Resource Transfer Station • Material Transfer Station Pipeline segments are structures that connects to other pipeline segments, Facilities, and various automated mines to transfer liquid resources automatically. While it is possible to play the game without needing to use a Facility, various items and vehicles can only be produced at facilities (All vehicle variants, Harvesters, Trains, other high end A structure that generates power by burning Diesel. Concrete Materials (aka "concrete") is a valuable building material only used to build Concrete Structures, such as Tier 3 Trenches and Bunkers, as well as Storm Cannons and Intelligence Centers. „. It does not require power to function. Cost Calculator Timers Fixed reset bug when adding 5k/2k to refinery numbers. A medium grade fuel that's refined from Oil. This Facility refines Oil into other useful materials for the purposes of production and power generation. One fully mined node Coal is another facility-only raw resource, which is necessary in the production of a majority of facility resources. 200. 25. Production time increased from 2:00 to 4:30. Salvage Fields are Resource Fields where Players can manually collect Salvage, which can be refined into Basic Materials, Diesel and Explosive materials at a Refinery. Coal Refinery Advanced Coal Liquefier modification now has a new recipe. Previously they were considered a building material, like Basic or Refined, even if they did not stack in your inventory. Meaning they can be placed in a Create blueprints for a bunker, facility, and more using this fan-made tool for the video game Foxhole. Coal Refinery (Coke Furnace) 200 x Coal 3 MW of power: 165 x Coke 15 x Sulfur: 00:04:30: Coal Refinery: 200 x Coal 3 MW of power: 180 x Coke: 00:04:30: Coal Refinery (Advanced Coal Liquefier) 300 x Coal 100L x Water 6 MW of power: 260 x Coke 60L x Heavy Oil: 00:06:45 coal refinery diesel powerplant field modification center fuel silo _ unenforced foundation large assembly factory light vehicle assembly station liquid transfer station maintenance tunnel _ unenforced foundation material transfer station metalworks factory oil refinery overhead pipeline longest overhead pipeline shortest A machine that opens up cracks in the earth by injecting water at a high pressure to increase the output of Oil. It is used in various Facilities to produce materials/resources, as well as ammunition in order to refill Water Buckets in order to put out fires. Resource Mines are structures that automatically gather one type of resources. All vehicle variants, Harvesters, Trains, and other high end A small solo facility is best done near a refinery so you can bring (or pipe) a lot of diesel to your facility. To learn more about facilities, please read our guide on Getting Started with Facilities. what about the refineries you can build? You CAN build an Oil Refinery or a Coal Refinery but they don't produce Basic Materials(Bmats) or anything that a regular Refinery does. It is a fairly strong building used to convert ("refine") raw resources into usable materials. It does not require power to use its default production mode. Other segment types are: Pipeline (Underground), Pipeline (Overhead), Pipeline Valve, Fuel Silo. Select your preferred processes below to see the raw material cost adapted to your particular facility. Elle peut convertir: le Salvage en Basic Materials (bmat), Diesel, et Explosive Materials (emat) les Components en Refined Materials (rmat) le Sulfur en Heavy Explosive Materials The Refinery is a large world structure found in certain towns that is converts certain raw resources into materials. Coal can only be acquired from a Coal Field. Two segment variants exist: Railway Track (Biarc) to have curves on both ends Railway Track (Foundation) to place tracks on Foundations Large trains can be only be produced at a Large Assembly Station. Collected Salvage can be transported to a Refinery to be refined or to a player built Materials Factory to produce certain items. It can only be built on Foundations. A container for storing high volumes of liquids. Coke cost reduced from 60 to 30. Throwing "Machine Parts" (Components) into a Concrete Mixer really seems idiotic from a practical standpoint Seems like a very simple fix the Devs could implement very easily and quickly. Refines into Petrol or Heavy Oil at an Oil Refinery. 5 minutes to refine 100 salvage into 10 explosive materials. It makes stacks of 100 in inventory slots. The Liquid Container is a shippable structure designed to store and transport large quantities of liquid resources. Pipes are produced in a Metalworks Factory using Processed Construction Materials, which requires Construction Materials, Components, and power. It has 25 inventory slots that only accept cans of liquids. The production automatically halts when it is full. It is built at a Construction Yard with a Hammer and 100 Basic Materials. Adds a Pipeline outlet to automatically transfer the Oil produced. Wreckage is the exception as it is obtained from Rare Resource Nodes and sorted using right click context menu at a Refinery rather than refined. Additionally, the coal itself can be used as a fuel source, either for facilities or for Trains. Crates of items are produced at Factory or Mass Production Factory, and in Refinery for crates of materials. The nodes spawned on the field cannot be collected by this harvester. Formerly known as Foxhole Facility Planner, this tool now features facilities, bunkers, trenches, and more! Oil Extraction. #2. A container for shipping very large quantities of Crates using Crane loaded vehicles. It is stored within a 50L canister. If you have trouble to identify items within a stockpile or to quickly pick out valuable loot from a bag or crate, this mod is for you. It can be built across a Road but it cannot end in the middle of one. Storage. Rates: 12 cans of petrol, 4 concrete, 1500 coal. They're used in crafting higher tier Vehicles and Weapons. 50. Cost on all Trenches and Bunkers, excluding the Storage Room, has been halved. Edit Coal: Gravel: 20 5:1 1. they are the basic building resource in Foxhole. With Petrol, it takes about 1h27m and consumes about 175L. Materials Factory. Tertiary (#3) 50L. Since the harvester produces 250 coal per minute the limit is reached after just 10 minutes of production. Uses. Salvage that can be recycled into other resources at a Refinery. Description: A reactor that combines Water with Heavy Oil or refined Coke, resulting in a more pure natural gas, which in turn is more efficient at generating power. 1L. The Metalworks Factory is a large player-built facility structure that is used to craft advanced materials. Relic Vehicles are still locked behind tech, but Coal is a raw resource obtained from Coal Fields. Coke can only be obtained by refining Coal at an Coal Refinery. 1d 20m. So it lines up with this thematically already. Components can alternatively be transformed into Concrete Materials in a Concrete Mixer. They usually could use the oil very well. Coke: Facility. Elle est utilisée pour le raffinage des ressources brutes en matériaux. Time Elapsed. Soldiers receive the full damage amount regardless of the type. Up to 3 Oil Wells can be built right next to a particular Oil field. Construction Time: About 2 hours [solo] Layout: A 2x7 grid fitting 1 oil refinery, 2 coal refineries, a water pump, liquid storage, and a coal power plant. Also it needs water as co-component for generation - or use of oil products. It has a Mar 8, 2023 · Coal Refinery Coal Liquefier Modification Power cost increased from 4MW to 6MW. Coal Liquefier 를 업그레이드하려면 processed construction materials x20 이 필요합니다. Construction. They need to be refined into usable materials A storage facility used to store large quantities of solid resources from Resource Fields. Every 10 minutes. 150. They form pipeline networks. Oct 10, 2022 · Only one processed construction material may be worn over the shoulder. The stockpile can hold up to 2500 coal, the production automatically halts when that limit is reached. The Engineering Center used to prototype Relic Vehicles and weapons for only one war. They are great logistics vehicles that can transport huge shipments of equipments and raw resources over great distances. Their length is adjustable (between 4 and 25 meters). 1 x Explosive Powder. 10 x Salvage. Tracks can attach to or fork from existing railways to form complex networks. But they can also be turned into deadly war machines with various combat train cars. Coal Refinery and Coke Furnace Modification. Coal fields have been added and Oil fields have been reworked. Resource Transfer Stations can store raw resources for importing and exporting. Adds a Pipeline inlet to automatically transfer Water into an internal tank. Probably the most central will be coal and fuel productions, both of which will be required for the war effort. No matter the content, all crates look the same in your inventory except for a small icon in the bottom right representing the item type. 00:00:33. It is built with a Hammer and costs 5 Processed Construction Materials. "Tier 3 Facilities" technology unlocked. The refining speed is much slower than for Basic Materials, it takes 5. You need to fill your inventory with gas cans or something if you only want 20, 40, 60 material because otherwise it will fill your whole inventory with boxes. You can access the refinery while on foot, in a vehicle, or in the attached Stationary Crane by pressing E. The only exception is for Light Kinetic damage received when wearing an Armour Uniform (-33% damage for colonial uniform, -50% Coal Refinery • Oil Refinery • Materials Factory • Metalworks Factory • Small Assembly Station • Large Assembly Station • Ammunition Factory • Field Modification Center • Dry Dock • A0E-9 Rocket Platform Coal Refinery (Coke Furnace) 200 x Coal 3 MW of power: 165 x Coke 15 x Sulfur: 00:04:30: Coal Refinery (Coal Liquefier) 300 x Coal 50L x Water 6 MW of power: 1 x Concrete Materials 10 x Sulfur 50L x Oil: 00:04:30: Coal Refinery (Advanced Coal Liquefier) 300 x Coal 100L x Water 6 MW of power: 1 x Concrete Materials 15 x Sulfur Heavy Oil is an advanced liquid resource in a 30L canister. Look for the Hammer Icon in some cities, not every one. Oil is a raw liquid resource that is used in various facility recipes. There is a maintenance tunnel which eats cmats to produce garrison supplies. resource bin. To be moved the container must first be packaged, this is done by opening its menu with E and We would like to show you a description here but the site won’t allow us. The biggest issue with facility is power. This videos aims to cover the setting up of a (not optimized) perputual petrol produc Amount per crate. Pillboxes are a type of a player-built defensive structure that automatically fires at enemies when garrisoned to provide protection over a certain area. It is also used to produce some of the shippable structures at a Construction Yard, such as Light Artillery, Heavy Artillery, and Concrete Categories. At the end of the day, you’re going to have too many petrol stacks in refinery. It can be obtained by mining Sulfur nodes in a Sulfur Field or by collecting them from a Sulfur Mine which requires fuel in order to work. A single segment can hold 100L of a given liquid (no mixing possible). The Refinery is a large structure found in certain towns that is used to convert raw resources into materials. Coke can be stored in a Resource Container, Container Car, or a Resource Transfer Station. Chunks of raw Sulfur are created as a byproduct. Power Station Sulfuric Reactor Modification. Why can A factory that refines raw resources into Construction Materials for advanced facilities. 59%. Once refined you can use the resources to produce items in the factory. 36%. Used to create Construction Materials. Hovering the cursor over the field's icon on the map will show you how much Oil is An Oil Well is a player built Facility Mine that automatically extracts Oil from Crude Oil Fields. Nov 14, 2023 · Originally posted by Joksie: You can literally build a self making tank factory with two factorys. An open container marked for storing raw resources that can be transferred into and out of Facilities. Nearby structures and vehicles can refill directly from this container. We would like to show you a description here but the site won’t allow us. With Diesel, the production fills the stockpile in 4h38m and consumes 556L. Its visual model changes depending on the Liquid Container. Heavier mass production and specializations will allow for greater throughput of essential goods, and that's nevermind that we still don't really know the full extent of the facilities. Additionally, it can refuel nearby vehicles and structures with them. The icon is a hammer on the map. They are the most abundant, and are used to construct most Structures and basic Vehicles, to produce most Items in the game, and to repair every Structures and Vehicles. Bobucles Oct 3, 2022 @ 6:14am. We deal with the different types of power plants, their upgrades and the limitations that are put on p Pillbox. A track segment can be up to 50 meters long and can be built across a Road but it cannot end in the middle of one. It is refined from Oil at an Oil Refinery's Cracking Unit upgrade. Stockpiles are public. When mined, a node splits into two smaller pieces which themselves split into even tinier pieces. It is one of the two main fuel types in Foxhole, alongside Diesel . They require Railway Tracks and can consist of up to 15 cars (locomotive A segment of railway for small gauge train cars. The container can hold way more resources than Trucks Refinery The refinery is the first building in the chain and is used to turn scrap, components, oil and sulfur into refined materials (as the name suggests). A factory for refining raw resources into Processed Construction Materials. And it is a way to do something with mounts of Coke after separating Sulfur from Coal. Same of course with providing 24/7 public petrol, put all the overflow into public (the way to do this is the first storage/transfer-station is public and Coal Fields are Resource Fields where Players can manually collect Coal, which can be refined into Gravel at a Refinery or into Coke at a Coal Refinery. Mining at a Salvage Field produces raw resources faster than automated Salvage Mines. Refined Materials can be obtained by refining Components at a 20:1 ratio in a Refinery. 4. Unlike Bunkers and their defensive modifications, they can be built nearly anywhere but have less health. The Resource Transfer Station (abbreviated as RTS) is a player-built facility structure designed to store large quantities of loose resources in its Coke is a type of resource that is used in various material recipes, or in power generation at a Power Station with a Sulfuric Reactor upgrade. Requirement: "Tier 3 Facilities" technology must be unlocked. La Raffinerie (Refinery) est une structure trouvable dans certaines villes. Factory Apr 1, 2024 · Drops down to 3 coal refineries with advanced coal liquefication addon needed for one oil refinery with reformer addon. It can hold 12,000 items. Combined with Sulfur it is used to produce Enriched Oil at an Oil Refinery's Petrochemical Plant. While water cans are used to refill Water Buckets, they are not always necessary if the fire is located near water sources, such as Lakes, Rivers, or Water Wells. Pipeline segments have a menu that can Resource. You have to go to one of the preset ones on the map. End game you get the big power station and whatever factorys you need, probably 3 resource containers and like tank line assembly consisting of like 5 tank building machines. Petrol is a liquid resource in a 50L canister. Sulfur is a raw resource that can be refined into Heavy Explosive Materials at the Refinery. (A gear icon will pop up, letting you know that you can interface with the mine) Unfortunately The Railway Track is a player built structure used by Locomotives. Community content is available under CC BY-NC-SA unless otherwise noted. The upgraded Coal Refinery also currently turns Coal into Concrete. Unlike Oil production, refining coal can almost fuel the entire facility process, with the only inputs needed from salvage and Power Station have big dimensions as building, need specified fuel that not obtainable in refinery from scrap components. It's also the resource to build most armored and advanced vehicles at a Garage and Shipyard. A Shipping Container is a large shippable structure that can hold up to 60 item crates and be transported on certain vehicles. It Coal makes Gravel. World Resource Mine: The container can be placed on the invisible loading area in front of the mine to retrieve the resources produced by the mine. And if this transfer stations are next to water with a crane an ironship could pick up 500oil at once and ship it to a coal/refinery logistic hup. It is stored in a 50L canister, which is smaller compared to its other fuel counterparts like Petrol or Diesel. 26 ). Components are a raw Resources that can be refined into Refined Materials at a Refinery, into Concrete Materials at a Concrete Mixer, or used in Metalworks Factory to make Processed Construction Materials. It has a Stockpile that can store all types of resources and materials. Coke is only made at a Coal Refinery, with various recipes that either improve the efficiency of A deeper dive into how to power Facilities in Foxhole. Learn how to give petrol pipe or oil refinery to your neighbors would be beneficial for small/bigclan. Its stockpile that can store the types of resources and materials it can convert and create. They are all built with a Construction Vehicle. Refined Materials, often referred to as "rmats", are a resource of Foxhole. Foxhole Production Calculator. 584. Each field starts Oct 3, 2022 · build a local encampment or Bunkerbase, than supply it with gsupps so prevent decay. . Formerly known as Foxhole Facility Planner, this tool now features facilities, bunkers, trenches, and more! They need to be refined into usable materials at a Refinery. Jan 7, 2023 · No, you can't make a refinery, although we all wish we could. Should there be a material pallet nearby? Need to upgrade 20 processed construction materials inside a material pallet? Coal Refinery -> Coal Liquefier 업그레이드 질문. To refuel something with the tanker, you need to access the inventory of Dec 5, 2023 · Coal Refinery Coal Liquefier modification Concrete recipe now also produces 10 Sulfur. Leaflet Basic Materials, commonly called "BMATs", are a type of material. Coal Refinery (Coal Liquefier) 300 x Coal 50L x Water 6 MW of power: 1 x Concrete Materials 10 x Sulfur 50L x Oil: 00:04:30: Coal Refinery (Advanced Coal Liquefier) 300 x Coal 100L x Water 6 MW of power: 1 x Concrete Materials 15 x Sulfur 100L x Oil: 00:04:30: Concrete Mixer: 20 x Components: 1 x Concrete Materials: 00:00:20 Use. The fact you can't properly maintain the facility without oil/petrol/diesel makes it so that if you want to actually run an effective facility and not spend most of your time running petrol to it you have to build it on an oil field, but those are limited so this always leads to confrontations. As a Large It can be retrieved as crates of 10 from your personal refining queue with the right click context menu. do lr nh zf yu gp bk jr sf qf